Cinematic composition for use in a game design proposal for CCP Games' EVE Online, also serving as practice.
Top-left and bottom-right objects (along with their textures) are copyright CCP games. Materials were assembled in Blender using EVE Online's material architecture, making this a good bit of practice for CCP's setup. Background was created from a screenshot for the EVE Online: Origins cinematic, and lens flare was adapted from wikimedia commons file "Mograph Lensflare".
Top-right object is taken from my own "Drifter Frigate" project, and was draft-textured using material assets already present for the other objects - adjusting UVs to line elements up properly.